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Bz eCaptureEvent: Difference between revisions
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| Line 19: | Line 19: | ||
|teamCapped | |teamCapped | ||
|[[bz_eTeamType]] | |[[bz_eTeamType]] | ||
|The team whose flag | |The team whose flag was captured. | ||
|- | |- | ||
|teamCapping | |teamCapping | ||
|[[bz_eTeamType]] | |[[bz_eTeamType]] | ||
|The team who | |The team who did the capturing. | ||
|- | |- | ||
|playerCapping | |playerCapping | ||
|int | |int | ||
|The player who captured the flag | |The player who captured the flag. | ||
|- | |- | ||
|pos | |pos | ||
|float[3] | |float[3] | ||
| | |The world position(X,Y,Z) where the flag has been captured | ||
|- | |- | ||
|rot | |rot | ||
|float | |float | ||
| | |The rotational orientation of the capturing player | ||
|- | |- | ||
|time | |time | ||
Revision as of 17:10, 28 November 2007
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eCaptureEvent is an API event that is called each time a team's flag has been captured.
Data
bz_eCaptureEvent returns the bz_CTFCaptureEventData data class.
| name | type | value description |
|---|---|---|
| eventType | bz_eEventType | bz_eCaptureEvent |
| teamCapped | bz_eTeamType | The team whose flag was captured. |
| teamCapping | bz_eTeamType | The team who did the capturing. |
| playerCapping | int | The player who captured the flag. |
| pos | float[3] | The world position(X,Y,Z) where the flag has been captured |
| rot | float | The rotational orientation of the capturing player |
| time | double | The time on which the flag was captured |
Uses
This event is a notification only event, none of the data returned can be changed.