This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
Bz eGetWorldEvent: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		
 New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The '''bz_eGetWorldEvent''' is an API event that is called when the world is defined.  ==Data== '''bz_eGetWorldEvent''' returns the '''bz...  | 
				No edit summary  | 
				||
| Line 27: | Line 27: | ||
   |rabit  |    |rabit  | ||
   |bool  |    |bool  | ||
   |Set to true if the game is a [[Rabbit]]-type game  |    |Set to true if the game is a [[Rabbit Hunt]]-type game  | ||
   |-  |    |-  | ||
   |openFFA  |    |openFFA  | ||
   |bool  |    |bool  | ||
   |Set to true if the game is a [[Free   |    |Set to true if the game is a [[Free For All]]-type game  | ||
   |-  |    |-  | ||
   |worldFile  |    |worldFile  | ||
Revision as of 20:45, 30 November 2007
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eGetWorldEvent is an API event that is called when the world is defined.
Data
bz_eGetWorldEvent returns the bz_GetWorldEventData_V1 data class.
| name | type | value description | 
|---|---|---|
| eventType | bz_eEventType | bz_eGetWorldEvent | 
| generated | bool | Set to true if the world is generated (ie, not literally loaded from a file) | 
| ctf | bool | Set to true if the game is a CTF-type game | 
| rabit | bool | Set to true if the game is a Rabbit Hunt-type game | 
| openFFA | bool | Set to true if the game is a Free For All-type game | 
| worldFile | bz_ApiString | Path to the world file, set to "" (empty string) if not used | 
| eventTime | double | Time of the event | 
Uses
This event is a notification only event, none of the data returned can be changed.