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Bz getPlayerPhysicsDriver: Difference between revisions
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m returnType -> returntype |
m bz_eTeamType -> bool |
||
| Line 8: | Line 8: | ||
| param2type = int | | param2type = int | ||
| param2desc = Physics driver index. | | param2desc = Physics driver index. | ||
| returntype = | | returntype = bool | ||
| returns = Whether the player exists. | | returns = Whether the player exists. | ||
| version = 2.99.x or later | | version = 2.99.x or later | ||
}} | }} | ||
Latest revision as of 00:10, 12 February 2009
bool bz_getPlayerPhysicsDriver (int playerID, int *phydrv)
Minimum API Version: 2.99.x or later
Fill the integer "phydrv" with the physics driver (index) the player is currently on.
Parameters:
playerID - Player to lookup.
*phydrv - Physics driver index.
Returns:
Whether the player exists.