This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.

Single Player Mode: Difference between revisions

From BZFlagWiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 11: Line 11:
#Start the game client using the '''-solo'' [[BZFS Command Line Options| command line option]].
#Start the game client using the '''-solo'' [[BZFS Command Line Options| command line option]].
#Join the local server using the client and begin play.
#Join the local server using the client and begin play.
===Starting a local server===
The simplest way to start a local server is to use the in-game '''Start Server''' menu. This menu is found on the [[Join Game Menu]] at the very bottom. This menu gives a number of settings for the server, including shot counts, and world options such as [[jumping]] and [[ricochet]]. Specific flags or more advanced options can not be set via the start server menu.
To set additional options one must run [[BZFS]] manually and enter in a number of [[BZFS Command Line Options| command line options]]. See [[Creating_a_Server|creating a server]] for more options. To keep the server local, do not use the '''-public''' option.
===Starting the client with bots===
The game client must be started with a command line option to enable bots. Bots can not be enabled from within the game menus.
====Linux and Unix====
On Linux or other Unix-like systems the game client can be started with command line options directly from the terminal.
bzflag -solo ##
Where ## is number of bots you wish to have.

Revision as of 05:53, 20 February 2007

Single Player Mode is a term that represents play of BZFlag on a local server using the computer controlled player (bots) of a client.

Overview

Using bots on a local server is a way to play the game with out an internet connection, or to gain experience in playing with out the need for other human players. Bots are currently only run buy the game client and can be run on any server. The term Single Player Mode is most commonly used to describe a single client that is logged in to a local server with a number of bots.

Bots can be used on remote servers, but many of the owners of public servers to not allow bots to join with players. Use of bots on public servers is not recommended and can lead to being banned from the server.

Starting a Single Player Session

The basic idea behind starting a single player session is the following.

  1. Start a local server, ether by using the in game menu, or via the command line.
  2. Start the game client using the '-solo command line option.
  3. Join the local server using the client and begin play.

Starting a local server

The simplest way to start a local server is to use the in-game Start Server menu. This menu is found on the Join Game Menu at the very bottom. This menu gives a number of settings for the server, including shot counts, and world options such as jumping and ricochet. Specific flags or more advanced options can not be set via the start server menu.

To set additional options one must run BZFS manually and enter in a number of command line options. See creating a server for more options. To keep the server local, do not use the -public option.

Starting the client with bots

The game client must be started with a command line option to enable bots. Bots can not be enabled from within the game menus.

Linux and Unix

On Linux or other Unix-like systems the game client can be started with command line options directly from the terminal.

bzflag -solo ##

Where ## is number of bots you wish to have.