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Bz eAutoPilotChangeEvent: Difference between revisions
		
		
		
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The '''bz_eAutoPilotChangeEvent''' is an API event that is called each time a player is about to change autopilot.  | The '''bz_eAutoPilotChangeEvent''' is an API event that is called each time a player is about to change autopilot.  | ||
==Data==  | ==Data==  | ||
'''bz_eAutoPilotChangeEvent''' returns the '''  | '''bz_eAutoPilotChangeEvent''' returns the '''bz_eAutoPilotChangeData_V1''' data class.  | ||
   {| border="1" cellpadding="20" cellspacing="0"  |    {| border="1" cellpadding="20" cellspacing="0"  | ||
Latest revision as of 18:17, 25 September 2010
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eAutoPilotChangeEvent is an API event that is called each time a player is about to change autopilot.
Data
bz_eAutoPilotChangeEvent returns the bz_eAutoPilotChangeData_V1 data class.
| name | type | value description | 
|---|---|---|
| eventType | bz_eEventType | bz_eAutoPilotChangeEvent | 
| playerID | int | Who is changing their autopilot | 
| autopilot | bool | Whether the player is turning auto pilot on / off | 
| allow | bool | Whether or not to allow the change |