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Bz ePlayerPauseRequestEvent: Difference between revisions
		
		
		
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 New page: {{BZFS_API_Doc}} {{BZFS_API_Events}}  ==Overview== The '''bz_ePlayerPauseRequestEvent''' is an API event that is called each time a player wants to pause. ==Data== '''bz_ePlayerPauseReques...  | 
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   |-  |    |-  | ||
   |reason  |    |reason  | ||
   |  |    |[[bz_APIString]]  | ||
   |The reason if pause request is denied. Default: pause request denied  |    |The reason if pause request is denied. Default: pause request denied  | ||
   |}  |    |}  | ||
==Usage==  | ==Usage==  | ||
Data retured can be modified.  | Data retured can be modified.  | ||
Revision as of 18:42, 25 September 2010
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_ePlayerPauseRequestEvent is an API event that is called each time a player wants to pause.
Data
bz_ePlayerPauseRequestEvent returns the bz_PlayerPauseRequestData_V1 data class.
| name | type | value description | 
|---|---|---|
| eventType | bz_eEventType | bz_ePlayerPauseRequestEvent | 
| playerID | int | ID of the player who wants to pause | 
| allow | bool | Wether or not to allow the pause | 
| reason | bz_APIString | The reason if pause request is denied. Default: pause request denied | 
Usage
Data retured can be modified.