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BZFlag 2.0.4: Difference between revisions
		
		
		
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 New page: BZFlag verison 2.0.4 is a version of the BZFlag game that was released on 2005-09-30 under the tile "Shiny".   ==Overview== v2.0.4 was a maintenance release of the 2.0.x code base that pro...  | 
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BZFlag   | BZFlag version 2.0.4 is a version of the BZFlag game that was released on 2005-09-30 under the title "Shiny".    | ||
==Overview==  | ==Overview==  | ||
Latest revision as of 15:24, 20 February 2007
BZFlag version 2.0.4 is a version of the BZFlag game that was released on 2005-09-30 under the title "Shiny".
Overview
v2.0.4 was a maintenance release of the 2.0.x code base that provided a large number of features compatible with all 2.0.x clients.
Features
v2.0.4 had a large list of features and was the first released version to include support for server side Plug-ins.
- Fixed server join bug when cached worlds disappear - Sean Morrison
 - Prevent phantom zoned players from pausing - Sean Morrison
 - Implemented multiple player hunt - Mark Thomas
 - Directional keys pressing works, even in joy/mouse mode - Tupone Alfredo
 - Jitter compensation removed. Too bad behaviour on ME players - Tupone Alfredo
 - Put spawn params in BZDB to let server owners mod them as needed - Jeff Myers
 - Fixed ban admin bug - Julio Jimenez
 - Added /sendhelp command - Mike Weisenborn, Mark Thomas
 - /ban /hostban take time keywords (short ...) too - Jeff Myers, Alfredo Tupone
 - Inertia style indicatio no more used - Alfredo Tupone
 - No more restriction on M (Momentum) flag - Alfredo Tupone
 - Fixing authentication when changing callsign/password - Alfredo Tupone
 - Fixing authentication when joining from command-line - Alfredo Tupone
 - Executing abbreviated server command '*' terminated - Alfredo Tupone
 - Getting one-line-help on server command '?' terminated - Alfredo Tupone
 - Fixing bzflag use of system-wide regex (--without-regex) - Alfredo Tupone
 - Adding destination info to chat message log - Alfredo Tupone
 - Adding syntax check to duration parameter of ban cmds - Alfredo Tupone
 - Hud outlines go transparent with the hud panel - Jeff Myers, Daniel Mulford
 - Better progress info when downloading textures - Garrett Padera, Jeff Myers
 - Add Quake3 BSP import to modeltool - Jeff Myers
 - Exit BZFS if -g is used with -mts or -mps - Joshua Rogers
 - Experimental server colorizing in server list - Frank Thilo
 - Added sort options to "/replay list" and "/record list" - Mark Thomas
 - Map mismatch fixed - Alfredo Tupone
 - Quick server command key works better - Alfredo Tupone
 - Default server side plugins added to windows build - Jeff Myers
 - Include web token verification script - Garrett Padera
 - Fix texture cache on windows. - Jeff Myers
 - Disallow + or @ as first char of callsign (bzfs) - Mark Thomas
 - Wait for reverse DNS and authentication to enter game - Alfredo Tupone
 - Antiban works even on IP number - Alfredo Tupone
 - Sort lagstat to have non-observer at the bottom - Thomas Stauer
 - Authentication credential are requested asap - Alfredo Tupone
 - Allow the use of game device sliders as axes on Windows - Daniel Remenak
 - Directional force feedback support - Daniel Remenak
 - New icon and menu arrow - Harry Keller, Jeff Myers
 - Special effects for many events - Jeff Myers, Daniel Remenak
 - Server-side plugin API and plugins - Jeff Myers
 - Join menu displays team icon - Daniel Remenak, Harry Keller
 - Implemented "-advertise" option for bzfs - Mark Thomas
 - The url now does not contain the password (sent with POST) - Tupone Alfredo
 - Fixing Tiny tank shooting from the world edge - Tupone Alfredo
 - Fixing client requesting lan server on some systems - Tupone Alfredo
 - Observer are no more hunted - Tupone Alfredo
 - Added 'Always Show Team Scores' option (GUI Options Menu) - Mark Thomas
 - Added beautify scores - Julio Jimenez
 - Added scoreboard sort option - Mark Thomas, Karsten Behrmann
 - Shots fired over the boundary wall end at the wall - Daniel Remenak
 - Increase range of radar size setting in GUI Option menu - Mark Thomas
 - Fixed Menu rendering when radar size is great - Sean Morrison, Mark Thomas
 - Fixed Linux name resolution (server list) problem - Sean Morrison
 - Fixed Jitter problem on Windows, clock was wrong - Alfredo Tupone
 - Windows platform can switch from SDL to native - Alfredo Tupone
 - Instruction for X-build from linux to windows - Alfredo Tupone
 - bzflag is much less blocking with libcurl - Alfredo Tupone
 - Using c-ares instead of adns for DNS resolving - Alfredo Tupone
 - Added CTF capture event trigger for world weapons - Jeff Myers, Nathan Goings
 - FlipZ on meshpyrs behaves as expected (like pyramids) - Daniel Remenak
 - Fixed /set and /reset command case bug - Daniel Remenak
 - Fixed crash on /ban without -banfile - Daniel Remenak
 - Shot reload timer on the HUD - Daniel Remenak
 - Added timestamp to bzfs DEBUG output, and new CL option (-ts) - Mark Thomas
 - Players without TALK can send to the Admin group - Sean Morrison
 - Fixed bzfs crash because poll kick/ban - Julio Jimenez
 - Allow additional group modify permission lines - Frank Evers
 - bzfs creates default groups before parsing groupdb file - Frank Evers
 - +ALL and -ALL adds/removes all perms from a group in groupdb - Frank Evers
 - Support for +,- and ! operators in bzfs' groupdb file - Frank Evers