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Bz eShotFiredEvent: Difference between revisions
		
		
		
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 →Data:  Ugh, had to go into the API looking for the appropriate data class for this thing...Also no one mentioned you can edit the members! (Edited by sigonasr2)  | 
				 →Data:  Mentioned you use abbreviations.  | 
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| Line 31: | Line 31: | ||
   |type  |    |type  | ||
   |[[Bz_APIString]]  |    |[[Bz_APIString]]  | ||
   |The shot type  |    |The shot type. This is the abbreviation, such as "PZ" or "SW"  | ||
   |}  |    |}  | ||
==Uses==  | ==Uses==  | ||
This is a modification event, plug-ins may change the changed and type fields to effect changes in the bullet type that is shot from the player.  | This is a modification event, plug-ins may change the changed and type fields to effect changes in the bullet type that is shot from the player.  | ||
Revision as of 08:05, 25 August 2011
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eShotFiredEvent is an API event that is called each time a shot is fired.
Data
bz_eShotFiredEvent returns the bz_ShotFiredEventData_V1 data class.
| name | type | value description | 
|---|---|---|
| eventType | bz_eEventType | bz_eShotFiredEvent | 
| playerID | int | ID of the player that fired the shot | 
| changed | bool | Whether or not the shot has been modified | 
| pos | float[3] | Where the shot was fired | 
| type | Bz_APIString | The shot type. This is the abbreviation, such as "PZ" or "SW" | 
Uses
This is a modification event, plug-ins may change the changed and type fields to effect changes in the bullet type that is shot from the player.