This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
Bz eCaptureEvent: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
→Uses: hyphenated compound adjective |
||
| Line 42: | Line 42: | ||
|} | |} | ||
==Uses== | ==Uses== | ||
This event is a notification only event, none of the data returned can be changed. | This event is a notification-only event, none of the data returned can be changed. | ||
[[Category:BZFS_API_Docs]] | [[Category:BZFS_API_Docs]] | ||
[[Category:BZFS_API_Events]] | [[Category:BZFS_API_Events]] | ||
Revision as of 23:30, 27 January 2013
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eCaptureEvent is an API event that is called each time a team's flag has been captured.
Data
bz_eCaptureEvent returns the bz_CTFCaptureEventData_V1 data class.
| name | type | value description |
|---|---|---|
| eventType | bz_eEventType | bz_eCaptureEvent |
| teamCapped | bz_eTeamType | The team whose flag was captured. |
| teamCapping | bz_eTeamType | The team who did the capturing. |
| playerCapping | int | The player who captured the flag. |
| pos | float[3] | The world position(X,Y,Z) where the flag has been captured |
| rot | float | The rotational orientation of the capturing player |
| time | double | The time on which the flag was captured |
Uses
This event is a notification-only event, none of the data returned can be changed.