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Bz eFlagGrabbedEvent: Difference between revisions
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Added flagType which wasn't documented |
added eventTime here too |
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| Line 32: | Line 32: | ||
|float[3] | |float[3] | ||
|The position at which the flag was grabbed | |The position at which the flag was grabbed | ||
|- | |||
|eventTime | |||
|double | |||
|The server time at which the event occurred (in seconds). | |||
|} | |} | ||
==Uses== | ==Uses== | ||
This event is a notification-only event, none of the data returned can be changed. | This event is a notification-only event, none of the data returned can be changed. | ||
Revision as of 07:46, 1 May 2014
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eFlagGrabbedEvent is an API event that is called each time a flag is grabbed by a player.
Data
bz_eFlagGrabbedEvent returns the bz_FlagGrabbedEventData_V1 data class.
| name | type | value desription |
|---|---|---|
| eventType | bz_eEventType | bz_eFlagGrabbedEvent |
| playerID | int | The player that grabbed the flag |
| flagID | int | The flag ID that was grabbed |
| flagType | bz_ApiString | The flag abbreviation of the flag that was grabbed |
| pos | float[3] | The position at which the flag was grabbed |
| eventTime | double | The server time at which the event occurred (in seconds). |
Uses
This event is a notification-only event, none of the data returned can be changed.