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Strakowski (talk | contribs)  Started page. No "Uses" or "History" sections yet.  | 
				 blah eventTime  | 
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   |[[bz_ApiString]]  |    |[[bz_ApiString]]  | ||
   |The reason (sent to killed player).  |    |The reason (sent to killed player).  | ||
  |-  | |||
  |eventTime  | |||
  |double  | |||
  |The server time at which the event occurred (in seconds).  | |||
   |}  |    |}  | ||
[[Category:BZFS_API_Docs]]  | [[Category:BZFS_API_Docs]]  | ||
[[Category:BZFS_API_Events]]  | [[Category:BZFS_API_Events]]  | ||
Latest revision as of 07:49, 1 May 2014
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eKillEvent is an API event triggered when a player sends the /kill Slash Command to kill another player.
Data
bz_eKillEvent returns the bz_KillEventData_V1 data class.
| name | type | value description | 
|---|---|---|
| eventType | bz_eEventType | bz_eKillEvent | 
| killerID | int | The ID of the player who sent the /kill command | 
| killedID | int | The ID of the player who was killed | 
| reason | bz_ApiString | The reason (sent to killed player). | 
| eventTime | double | The server time at which the event occurred (in seconds). |