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Bz ePlayerAuthEvent: Difference between revisions
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Strakowski (talk | contribs) Started page. No "Uses" or "History" sections yet. |
added eventTime |
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|int | |int | ||
|The ID of the player who's authorization changed | |The ID of the player who's authorization changed | ||
|- | |||
|eventTime | |||
|double | |||
|The server time at which the event occurred (in seconds). | |||
|} | |} | ||
Latest revision as of 07:54, 1 May 2014
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_ePlayerAuthEvent is an API event triggered when a player's authorization status changes.
Data
bz_ePlayerAuthEvent returns the bz_PlayerAuthEvent_V1 data class.
| name | type | value description |
|---|---|---|
| eventType | bz_eEventType | bz_ePlayerAuthEvent |
| playerID | int | The ID of the player who's authorization changed |
| eventTime | double | The server time at which the event occurred (in seconds). |