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Bz ePlayerUpdateEvent: Difference between revisions
		
		
		
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 →Data:  Data class was wrong.  | 
				 time to eventTime  | 
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   |The physics driver the player is on  |    |The physics driver the player is on  | ||
   |-  |    |-  | ||
   |  |    |eventTime  | ||
   |double  |    |double  | ||
   |The   |    |The server time at which the event occurred (in seconds).  | ||
   |}  |    |}  | ||
Revision as of 07:55, 1 May 2014
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_ePlayerUpdateEvent is an API event that is called each time a player sends an update to the server.
Data
bz_ePlayerUpdateEvent returns the bz_PlayerUpdateEventData_V1 data class.
| name | type | value description | 
|---|---|---|
| eventType | bz_eEventType | bz_ePlayerUpdateEvent | 
| playerID | int | ID of the player that sent the update | 
| pos | float[3] | The player's current position | 
| velocity | float[3] | The player's current velocity | 
| azimuth | float | The direction the player is facing | 
| angvel | float | The player's angular velocity | 
| phydrv | int | The physics driver the player is on | 
| eventTime | double | The server time at which the event occurred (in seconds). |