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Bz setPlayerSpawnable: Difference between revisions
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m typo |
Added minimum API verision |
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| Line 2: | Line 2: | ||
| name = bz_setPlayerSpawnable | | name = bz_setPlayerSpawnable | ||
| description = Marks this player as allowed to spawn or not allowed to spawn. | | description = Marks this player as allowed to spawn or not allowed to spawn. | ||
| version = 2.4.3 | |||
| param1 = playerID | | param1 = playerID | ||
| param1type = int | | param1type = int | ||
| Line 8: | Line 9: | ||
| param2type = bool | | param2type = bool | ||
| param2desc = Mark them as able to spawn or not spawn | | param2desc = Mark them as able to spawn or not spawn | ||
| returns = True if target player was valid and setting the spawnablity was successful | |||
}} | }} | ||
Revision as of 05:08, 29 July 2015
{{{returntype}}} bz_setPlayerSpawnable (int playerID, bool spawn)
Minimum API Version: 2.4.3
Marks this player as allowed to spawn or not allowed to spawn.
Parameters:
playerID - The id of the player to mark as spawnable.
spawn - Mark them as able to spawn or not spawn
Returns:
True if target player was valid and setting the spawnablity was successful