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Bz eGameEndEvent: Difference between revisions

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Allejo (talk | contribs)
m Previous was adding V2 information; This is fixing a typo
Zehra (talk | contribs)
redirect, since events are in official docs
Tag: New redirect
 
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{{BZFS_API_Doc}}
#REDIRECT [[Category:BZFS API Docs]]
{{BZFS_API_Events}}
 
==Overview==
The '''bz_eGameEndEvent''' is an API event that is called each time a game ends. This '''only''' triggers when the game countdown ends (A Game Over), or when /superkill is initiated. This is not to be confused with BZFS being shutdown, /shutdown being initiated, or a game ending due to the '''-g''' option enabled on servers.
 
==Data==
Both '''bz_eGameStartEvent''' and '''bz_eGameEndEvent''' return the '''bz_GameStartEndEventData_V2''' data class.
 
  {| border="1" cellpadding="20" cellspacing="0"
  !name
  !type
  !value description
  |-
  |eventType   
  |[[Event(API)|bz_eEventType]]
  |bz_eGameStartEvent or bz_eGameEndEvent
  |-
  |playerID
  |int
  |The id of the player who ended the countdown. This will be set to 253 if no player information was given.
  |-
  |duration
  |double
  |The duration (in seconds)  of the game.
  |-
  |gameOver
  |bool
  |This is set to true if the countdown was ended by a gameover or superkill action.
  |-
  |eventTime
  |double
  |The server time the event occurred (in seconds.)
  |}
 
[[Category:BZFS_API_Docs]]
[[Category:BZFS_API_Events]]

Latest revision as of 16:44, 9 November 2025