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| Airspawn is a standard [[Plug-ins|plug-in]] that is shipped with the [[BZFlag Source|source code]]. It allows the starting, or [[spawning]] position of a player tank to be somewhere in the air. Airspawn is included in [[BZFlag 2.0.4|v2.0.4]] and later releases.
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| ==Usage==
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| When the airspawn is loaded it can take an [[Plug-ins#Parameters|optional parameter]] that represents the maximum height variance that will be applied to a spawn position. The default value is 10 [[world units]]. With the plugin loaded, the height above ground of tank spawns will be a random value between 0 and the maximum value. The usage is:
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| -loadplugin "X:\path\to\the\plugin\airspawn.dll,<maxHeight>"
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| or in an already running game:
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| /loadplugin "X:\path\to\the\plugin\airspawn.dll,<maxHeight>"
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| Examples:
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| -loadplugin "C:\Program Files\BZFlag2.4.10\airspawn.dll,100"
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| -loadplugin "/usr/local/bzflag2.4.10/plugins/airspawn.so,100"
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| The "-loadplugin" syntax is used in the [[sample conf|server configuration]] file or at the command line when invoking a game [[BZFS|server]].
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| ==History==
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| Airspawn was the very first plug-in made, it was a proof of concept for the API.
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| [[Category:Plug-Ins]]
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