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| BZFlag version 1.10.2 is a version of the BZFlag game that was released on 2003-12-23.
| | #REDIRECT [[1.10 Releases]] |
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| ==Features==
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| * improved transparent proxy support for server - Frank Thilo, Alfredo Tupone
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| * Stop infinite spawn loop with complex worlds containing big pyramids
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| * Misc Swear processing fixes - Sean Morrison
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| * Allow banfile to be empty or not exist
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| * Don't let zoned tanks flatten Burrowed tanks
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| * Don't spawn in multiple locations based on multiple r-clicks
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| * Don't get speed kicked ejecting from buildings due to expansion
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| * Fix game style menu position
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| * Take flipz collisions in account for pyramids
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| * Fix Respawning after non-shot kills (Geno, Self Destruct, etc)
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| * More caching of BZBD vars - Frank Thilo
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| * ServerList uses strict http/1.1 - Frank Thilo
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| * Fix playercounts in rabbit mode
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| * GM now tracks player in slot 0
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| * Relax kick tolerances and soften kick messages - Sean Morrison
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| * Better lag stats - Frank Thilo
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| * Server-side Autoteam - Sean Morrison, Tupone Alfredo, Frank Thilo
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| * Remove bad lite effects with Thief steal
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| * Protect against crashes due to bad shot ids
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| * Better key binding - Tupone Alfredo, Dave Brosius
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| * Relax flag drop time for speed checking - Sean Morrison
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| * Better unresponsive player removal messages
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| * added kill messages as an option to bzadmin - Lars Luthman
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| * let genocided players spawn again - Lars Luthman
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| * auto team is now handled solely in the server - Frank Thilo
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| * increase averaging for jitter and loss values in lagstats - Frank Thilo
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| * mrtg script updated - Tim Riker
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| [[Category:Versions]]
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| [[Category:Releases]]
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