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GroundMaterial

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Revision as of 04:03, 30 September 2007 by 216.184.14.19 (talk)
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A GroundMaterial is used to make the texture of the ground anything u would like it to be.

Code

To put a GroundMaterial in your map, first it must be defined:

material
 name GroundMaterial
 texture file name
end

valid parameters for a Material are: <properties> name=name used to define that its a GroundMaterial texture=set the texture (must be .png but don't include the extension)