This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
Join Group
Introduction
The purpose of this use case is to describe the process of a player joining a group.
The diagram shows the requirements and rules the use case is responsible for (via the <<requirement>> stereotype).
Pre-conditions
None
Post conditions
The actor has joined a player group or requested membership in a group.
Requirements and rules realized
- RQ10 Private groups are always closed
The system shall prevent the actor from joining a private group.
- RQ8 Groups have a membership policy
A groups membership policy determines whether a player can join the group or not.
- BR4 Open groups
The system shall enable any player to join a public group with an open membership policy.
- BR5 By Request groups
The system shall enable any player to request membership of a public group with a by-request membership policy.
- BR6 Closed groups
The system shall prevent any player from joining, or requesting to join, a public group with a closed membership policy.
- RQ11 Track the status of membership requests
The system shall store and track the status of membership requests.
- BR7 Alert managers of membership requests
The system shall notify group managers of a membership request for a group they manage.

