This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
BZFlag 2.0.10
BZFlag version 2.0.10 is a future version of the BZFlag game that is hoped to be released in October of 2007. It is primarily intended to fix a number of small issues that have been found in 2.0.10 and provide good binary packages for the various Linux distributions.
Proposed back ports from 2.1
Implemented
- Implemented Confine Mouse for Windows platforms - Daniel Remenak
 - Implemented fullscreen->windowed mode toggle on Windows - Daniel Remenak
 - Jitter Kick - Thomas Stauer
 - Fixed cross-platform and 64-bit network protocol bug - Andrew McNabb
 - Packetloss Kick - Thomas Stauer
 - First map no longer ignored in Start Server menu - Ravu al Hemio
 
Approved
- fixed issues on some SMP Linux systems due to bad timekeeping - A. W. Wright
 - Fixed framerate jitter-inducing bug on SMP systems - Sean Morrison
 - Researched and updated BZFlag contributors documentation - Sean Morrison
 - Callsign bans are now handled case-insensitively - Sean Morrison
 - Updated zlib to version 1.2.3 - Sean Morrison
 
Possible
- Anti-aliased rendering option - Snick
 - bzadmin require less network bandwidth - Alfredo Tupone
 - Fixed map line ending parse bug for flag zones - Jeff Myers
 - Added optional delay before the countdown gets resumed - Thomas Stauer
 - increased joystick button support to 32 buttons - Markus\
 - framerate independent keyboard turn dampening - Sean Morrison, randomparticle
 - improved French localization - Christophe Henry
 
Current Change Log
- Add the rabidRabbit plugin - LouMan
 - Add /packetlosswarn and /packetlossdrop - Thomas Stauer
 - Fixed memory loss for sound sample - Tupone Alfredo
 - Fixed invalid kick speed - Tupone Alfredo
 - Add packet loss kick - Thomas Stauer
 - Fix a segfault when re-joining - Tupone Alfredo
 - Add the rabbitTimer plugin - L4m3r
 - Fix a segfault when re-joining from observer - Tupone Alfredo
 - Fix the build system to be more distro friendly - Tupone Alfredo
 - Fixed high fps problem - Frank Thilo
 - API calls to reset bzdb - Jeff Myers
 - API call to get the player pause state. - Jeff Myers
 - API calls to reload bans, and other files - Jeff Myers
 - API event for shot ends - Jeff Myers
 - API command to move a flag - Jeff Myers
 - add API exposure for lag, jitter, and packetloss - Jeff Myers
 - Add koth plugin - LouMan
 - Add timedctf plugin - LouMan
 - Add teamflagreset plugin - LouMan
 - Add keepaway plugin - LouMan
 - Add wwzones plugin - LouMan
 - fix compiler problem with gcc-4 - Tupone Alfredo
 - torBlock plugin added - Jeff Myers
 - flagStay plugin added - Jeff Myers
 - Give everyone notice of pause messages - Jeff Myers
 - Fix for /silence command - Skeeve
 - Fix mousebox edge positioning - Mark Thomas
 - Fixed on spanish localization - xukosky@yahoo.es
 - Instructions to fix sound on ALSA added - Tupone Alfredo
 - Change filename format for easier location of matches - uso
 - Adding jitterdrop - Thomas Stauer
 - Adding jitterkick - uso
 - Global banlist reload with local banlist - uso
 - Added more info for observers - Jeff Myers
 - Fix to spawned and lag attributes in bz_updatePlayerData - Matthew Marshall
 - Ability to change the killer in a PlayerDieEvent - Matthew Marshall
 - Added shotID to bz_PlayerDieEventData - Matthew Marshall
 - Expose the countdown and game time stuff to the api - Jeff Myers
 - Backport the record stop function from 2.1 - Jeff Myers
 - Backported WW GMs from 2.1 - Matthew Marshall
 - Converts box & pyramids to mesh if required - Anonymous
 - Allows leading face specification (x+,x-,y+,y-,z+,z-) - Anonymous
 - Authorization is invariant to case - Anonymous