This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
BZFlag 2.0.10
BZFlag version 2.0.10 is a future version of the BZFlag game that is hoped to be released in October of 2007. It is primarily intended to fix a number of small issues that have been found in 2.0.8 and provide good binary packages for the various Linux distributions.
Tag And Code Freeze
On September 17th at 14:00 PST, the code for v2_0branch was frozen for the build of 2.0.10RC1. Binary builds for this version were posted on the BZFlag forums at http://my.bzflag.org/bb/viewtopic.php?t=11480
Proposed Names
The proposed names for the release are as follows
- "Never Say Never"
 - "Sasquatch"
 - "He Says He's Not Dead"
 - "The missing child"
 
Backports implemented from 2.1
The following lists the backported features pulled from 2.1 into 2.0.10RC1
- Implemented Confine Mouse for Windows platforms - Daniel Remenak
 - Implemented fullscreen->windowed mode toggle on Windows - Daniel Remenak
 - Jitter Kick - Thomas Stauer
 - Fixed cross-platform and 64-bit network protocol bug - Andrew McNabb
 - Packetloss Kick - Thomas Stauer
 - First map no longer ignored in Start Server menu - Ravu al Hemio
 - Updated zlib to version 1.2.3 - Sean Morrison
 - Added optional delay before the countdown gets resumed - Thomas Stauer
 
Current Change Log
- Add -adminlagannounce and -lagannounce - Thomas Stauer
 - Check for talk permission for part/quit messages - uso
 - First map no longer ignored in Start Server menu - Ravu al Hemio
 - Implemented Confine Mouse for Windows platforms - Daniel Remenak
 - Implemented fullscreen->windowed mode toggle on Windows - Daniel Remenak
 - Add the rabidRabbit plugin - LouMan
 - Add packet loss kick and related admin commands - Thomas Stauer
 - Reclaim lost memory from sound sample - Tupone Alfredo
 - Fixed bashism on debian rules - Ryan Kavanagh
 - Add the rabbitTimer plugin - L4m3r
 - Fix some segfaults when re-joining - Tupone Alfredo
 - Compliance with gcc-4.2 - Tupone Alfredo
 - Fix the build system to be more distro friendly - Tupone Alfredo
 - Plugins get flag resets/spawns/grab/drop/transfer - Jeff Myers, Bernt Hansen
 - Fix compiler problem with gcc-4 - Tupone Alfredo
 - Fixed high fps problem - Frank Thilo
 - Added more info for observers - Jeff Myers, Frank Thilo
 - torBlock plugin added - Jeff Myers, blast007
 - Use mesh position and height for radar - Thomas Stauer
 - Add the regFlag plugin - Bernt Hansen
 - Fix memory leak from cURL - blast007
 - Add the Phoenix plugin - Jeff Myers
 - Add favorite server - Frank Thilo
 - SDL sound rate fix - Alfredo Tupone
 - add bzID and server status to logDetail plugin - Bernt Hansen
 - Add -tkannounce to announce tk on admin channel - Bernt Hansen
 - Add the serverControl plugin - Bernt Hansen
 - Add keepaway plugin - LouMan
 - API calls to reset bzdb - Jeff Myers
 - API call to get the player pause state. - Jeff Myers
 - API calls to reload bans, and other files - Jeff Myers
 - API event for shot ends - Jeff Myers
 - API command to move a flag - Jeff Myers
 - add API exposure for lag, jitter, and packetloss - Jeff Myers
 - Add koth plugin - LouMan
 - Add timedctf plugin - LouMan
 - Add teamflagreset plugin - LouMan
 - Add wwzones plugin - LouMan
 - flagStay plugin added - Jeff Myers
 - Give everyone notice of pause messages - Jeff Myers
 - Fix for /silence command - Skeeve
 - Fix mousebox edge positioning - Mark Thomas
 - Fixed on spanish localization - xukosky@yahoo.es
 - Instructions to fix sound on ALSA added - Tupone Alfredo
 - Change filename format for easier location of matches - uso
 - Adding jitter kick and related admin commands - Thomas Stauer
 - Add optional delay before the countdown gets resumed - Thomas Stauer
 - Global banlist reload with local banlist - uso
 - Fix to spawned and lag attributes in bz_updatePlayerData - Matthew Marshall
 - Ability to change the killer in a PlayerDieEvent - Matthew Marshall
 - Added shotID to bz_PlayerDieEventData - Matthew Marshall
 - Expose the countdown and game time stuff to the api - Jeff Myers
 - Backport the record stop function from 2.1 - Jeff Myers
 - Backported WW GMs from 2.1 - Matthew Marshall
 - Converts box & pyramids to mesh if required - Anonymous
 - Allows leading face specification (x+,x-,y+,y-,z+,z-) - Anonymous
 - Authorization is invariant to case - Anonymous