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GroundMaterial

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Revision as of 00:55, 13 February 2008 by 99.240.251.108 (talk)
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GroundMaterial allows you to set the texture of the ground to anything you would like it to be.

Code

To utilize GroundMaterial in your map, first it must be defined:

material
 name GroundMaterial
 texture <file name>
end

valid parameters for a Material are: <properties> name=name used to define that its a GroundMaterial texture=set the texture (must be .png but you don't need to include the extension for local textures) </properties>