This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
Teleporter
A Teleporter is a BZW map structure that defines a object which transports the user to another teleporter in a different part of the world/map.
Code
The code for a teleporter object is as follows
teleporter name example_teleporter position 0.0 0.0 0.0 size 5 0.125 20 rotation 0.0 border 1.12 end  | 
Valid parameters for a teleporter are
- position; defines the center of the teleporter in X and Y and the bottom of the teleporter in Z.
 - rotation; defines a rotation around the Z axis for the teleporter, in degrees.
 - size; defines the distance from the center to the side of the teleporter in X and Y, and the total height of the teleporter in Z.
 - border; defines the yellow caution border around the teleporter entry point.
 
Appearence
Teleporters appear with a yellow/black caution texture on the outer border of the object and with a pulsing texture in the middle.
History
Editor Support
Supported by all known editors.