This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
Talk:Physics
This page has confusing and almost contradictory statements as to which objects can use physics drivers and which can't! Can someone "in the know" tidy it up? Mr Burns
- Done, but my wording probably needs some help. Also, can we decide on a standardized way to do the code on these objects? such as: linear 0 0 5 #<x y z> angular 0 0 #<x y>Tedius
- 2.0.9/2.0.10 servers will automatically convert box and pyramid objects to meshbox and meshpyr when you attempt to use physics drivers (or material references) on them, so you CAN use them. I believe this is covered on the box and pyramid pages, though not in any sort of consistent way. -DTRemenak 15:58, 25 September 2007 (EDT)