This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
GroundMaterial
GroundMaterial allows you to set the texture of the ground to anything you would like it to be.
Code
To utilize GroundMaterial in your map, first it must be defined:
material name GroundMaterial texture <file name> end |
valid parameters for a Material are: <properties> name=name used to define that its a GroundMaterial texture=set the texture (must be .png but don't include the extension) </properties>