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bz ePlayerJoinEvent
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_ePlayerJoinEvent is an API event that is called each time a player joins the game.
Data
bz_ePlayerJoinEvent returns the bz_PlayerJoinPartEventData data class. int playerID; bz_eTeamType team;
bzApiString callsign; bzApiString email; bool verified; bzApiString globalUser; bzApiString ipAddress; bzApiString reason;
double time;
| name | type | value desription |
|---|---|---|
| eventType | bz_eEventType | bz_eFlagDroppedEvent |
| playerID | int | The player that dropped the flag |
| team | bz_eTeamType | The team the new player is a member of |
| callsign | bzApiString | Callsign of the player |
| bzApiString | Email string of the player | |
| verified | bool | This flag is true if a player has identified as a registered user. |
| globalUser | bzApiString | Registered username of the player |
| ipAddress | bzApiString | IP address of the player |
| reason | bzApiString | Not used for join events |
| time | double | Time of join |
Uses
This event is a notification only event, none of the data returned can be changed.