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bz ePlayerSpawnEvent

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Revision as of 15:31, 28 November 2007 by Tulcod (talk | contribs) (New page: {{BZFS_API_Doc}} {{BZFS_API_Events}} ==Overview== The '''bz_ePlayerSpawnEvent''' is an API event that is called each time a player spawns in the world, either after joining or after being...)
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BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.

BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.


Overview

The bz_ePlayerSpawnEvent is an API event that is called each time a player spawns in the world, either after joining or after being killed.

Data

bz_ePlayerSpawnEvent returns the bz_PlayerSpawnEventData data class.

name type value description
playerID int ID of the player who spawned
team bz_eTeamType The team the spawning player is a member of
pos float[3] Position of the spawning player
rot float Rotation of the spawning player
time double Time at which the player spawned

Uses

This event is a notification only event, none of the data returned can be changed.