This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.

Match Management System

From BZFlagWiki
Revision as of 02:09, 22 March 2008 by 76.243.140.190 (talk) (New page: {{DesignDocument}} ==Overview== The goal is to replace the existing /countdown and /gameover type commands with a more unified matching system. ==Current Weaknesses== The current system...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
This page contains the design document for an enhancement or feature. It is a work of collaborative development, and may not represent the final design. If you are not part of the development or design group, please post comments and suggestions on the talk page and not in the middle of the design.



Overview

The goal is to replace the existing /countdown and /gameover type commands with a more unified matching system.

Current Weaknesses

The current system suffers from a number of weaknesses, including;

  • Requiring everyone to leave the server to reset after a match.
  • Little to no user control over who can and can not play.
  • No method of reporting matches to the server owner or other authority.
  • Inconstancy in command names.
  • Does not prevent players from moving or shooting during a match pause.