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bz eShotStoppedEvent
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eShotStoppedEvent is an API event that is called each time a shot stops.
Data
bz_eShotStoppedEvent returns the bz_ShotStoppedEventData_V1 data class.
| name | type | value description | 
|---|---|---|
| eventType | bz_eEventType | bz_eShotStoppedEvent | 
| playerID | int | ID of the player whos shot stopped | 
| shotID | int | ID of the shot that stopped | 
| type | bz_APIString | What type the shot was | 
| pos | float[3] | Where the shot stopped | 
| obstacleGUID | unsigned int | ID of what obstacle the shot stopped on | 
Usage
Data returned can not be modified.