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bz_getPlayerTeam
bz_eTeamType bz_getPlayerTeam (int playerID)
Returns the player's team.
Parameters: 
playerID  -  Player to lookup. 
Returns: 
Team the player belongs to.
Example
Display what team the player joined as a welcome message.
case bz_ePlayerJoinEvent: {
   bz_PlayerJoinPartEventData_V1 *join = (bz_PlayerJoinPartEventData_V1*)eventData;
   std::string teamColor = "Unknown";    
   if (bz_getPlayerTeam(join->playerID) == eRogueTeam)
       teamColor = "rogue";
   else if (bz_getPlayerTeam(join->playerID) == eRedTeam)
       teamColor = "red";
   else if (bz_getPlayerTeam(join->playerID) == eGreenTeam)
       teamColor = "green";
   else if (bz_getPlayerTeam(join->playerID) == eBlueTeam)
       teamColor = "blue";
   else if (bz_getPlayerTeam(join->playerID) == ePurpleTeam)
       teamColor = "purple";
   else if (bz_getPlayerTeam(join->playerID) == eObservers)
       teamColor = "observer";
   bz_sendTextMessagef(BZ_SERVER, join->playerID, "Welcome! You joined the %s team!", teamColor.c_str());
}
break;