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Difference between revisions of "Airspawn"

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Airspawn is a standard [[Plug-ins|plug-in]] that is shipped with the [[BZFlag Source]] code. It modifies the starting, or [[Spawning]] position of a player tank to being somewhere in the air.
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Airspawn is a standard [[Plug-ins|plug-in]] that is shipped with the [[BZFlag Source|source code]]. It allows the starting, or [[spawning]] position of a player tank to be somewhere in the air. Airspawn is included in [[BZFlag 2.0.4|v2.0.4]] and later releases.
 
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Airspawn is included in [[BZFlag 2.0.4|v2.0.4]] and later releases.
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==Usage==
 
==Usage==
When Airspawn is loaded it can take an optional parameter that represents the max height variance it will apply to a spawn position. The default value is 10 [[world units]].
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When the airspawn is loaded it can take an [[Plug-ins#Parameters|optional parameter]] that represents the maximum height variance that will be applied to a spawn position. The default value is 10 [[world units]].  With the plugin loaded, the height above ground of tank spawns will be a random value between 0 and the maximum value. The usage is:
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-loadplugin "X:\path\to\the\plugin\airspawn.dll,<maxHeight>"
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or in an already running game:
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/loadplugin "X:\path\to\the\plugin\airspawn.dll,<maxHeight>"
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Examples:
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-loadplugin "C:\Program Files\BZFlag2.4.10\airspawn.dll,100"
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-loadplugin "/usr/local/bzflag2.4.10/plugins/airspawn.so,100"
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The "-loadplugin" syntax is used in the [[sample conf|server configuration]] file or at the command line when invoking a game [[BZFS|server]].
  
 
==History==
 
==History==
 
Airspawn was the very first plug-in made, it was a proof of concept for the API.
 
Airspawn was the very first plug-in made, it was a proof of concept for the API.
  
[[Category:Development]]
 
 
[[Category:Plug-Ins]]
 
[[Category:Plug-Ins]]

Latest revision as of 03:10, 19 March 2017

Airspawn is a standard plug-in that is shipped with the source code. It allows the starting, or spawning position of a player tank to be somewhere in the air. Airspawn is included in v2.0.4 and later releases.

Usage[edit]

When the airspawn is loaded it can take an optional parameter that represents the maximum height variance that will be applied to a spawn position. The default value is 10 world units. With the plugin loaded, the height above ground of tank spawns will be a random value between 0 and the maximum value. The usage is:

-loadplugin "X:\path\to\the\plugin\airspawn.dll,<maxHeight>"

or in an already running game:

/loadplugin "X:\path\to\the\plugin\airspawn.dll,<maxHeight>"

Examples:

-loadplugin "C:\Program Files\BZFlag2.4.10\airspawn.dll,100"
-loadplugin "/usr/local/bzflag2.4.10/plugins/airspawn.so,100"

The "-loadplugin" syntax is used in the server configuration file or at the command line when invoking a game server.

History[edit]

Airspawn was the very first plug-in made, it was a proof of concept for the API.