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Editing Arc

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==Code==
 
==Code==
[[Image:Arcmats.jpg|right|thumb|400px|Appearance of an arc with solid color materials. The words show the names used to map materials to various sides. Obviously, the bottom matref is not shown.]]
 
 
To place an arc into your map file, the following template is suggested:
 
To place an arc into your map file, the following template is suggested:
 
{|
 
{|
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   phydrv physics_driver_name
 
   phydrv physics_driver_name
 
   smoothbounce
 
   smoothbounce
    
+
   matref material
  ## You can give the entire arc a single material with the lone 'matref' property,
+
  ## or you can give different parts different materials, as shown below
+
  matref material0
+
  top matref material1
+
  bottom matref material2
+
  inside matref material3
+
  outside matref material4
+
  startside matref material5
+
  endside matref material6
+
 
  end
 
  end
 
|}
 
|}

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