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BZEditWin32

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Revision as of 20:01, 18 February 2007 by JeffM2501 (Talk | contribs) (New page: BZEditWin32 is the name of the [http://www.microsoft.com/windows/ Microsoft Windows] version of BZEdit, a graphical BZW map editor. It was first writen by Jeff Myers and later ...)

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BZEditWin32 is the name of the Microsoft Windows version of BZEdit, a graphical BZW map editor. It was first writen by Jeff Myers and later extended by Daniel Remenak.

Overview

BZEditWin32 provides a graphical representation of the BZFlag world, and tools to place various objects in it. It has tools to create and edit the basic objects that were supported in BZFlag version 1.7. These include:

Development

stuff stuff stuff

Distributions

Binaries are somewhere

Compiling and building

Don't even try it

Controversy and confusion

Why the hell do people still use it

Tutorials and use

put them suckers here

Replacement by blender

The current accepted method of graphically editing BZW maps on Windows is using the BZWTools plug-ins for blender, as they provide a full 2.0 compliant editing system on a large number of platforms.