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BZEditWin32
BZEditWin32 is the name of the Microsoft Windows version of BZEdit, a graphical BZW map editor. It was first writen by Jeff Myers and later extended by Daniel Remenak.
Contents
Overview
BZEditWin32 provides a graphical representation of the BZFlag world, and tools to place various objects in it. It has tools to create and edit the basic objects that were supported in BZFlag version 1.7. These include:
Development
stuff stuff stuff
Distributions
Binaries are somewhere
Compiling and building
Don't even try it
Controversy and confusion
Why the hell do people still use it
Tutorials and use
put them suckers here
Replacement by blender
The current accepted method of graphically editing BZW maps on Windows is using the BZWTools plug-ins for blender, as they provide a full 2.0 compliant editing system on a large number of platforms.