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Stub for BZFS 2.0.x to 2.4 server upgrade path
 
Stub for BZFS 2.0.x to 2.4 server upgrade path
  
==Overview==
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== TODO ==
  
For version 2.4 there are new requirements for your server to be listed on the
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* document -publickey and how to generate them
BZFlag hosted server list.
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* document changes in command line options
 
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* reference plugin upgrade for 2.0.x to 2.4 [BZFS_API_2.4_Upgrade]]
This page documents user visible changes to the BZFlag server for the 2.4 release of [[BZFlag]].
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* put document on the wiki
 
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* document r21903
=== Short Version for the impatient ===
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** should not change for well defined groups
 
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** may change behaviour if the group definitions were wrong
* '''-public''' changed to '''-publictitle'''
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* '''-publickey''' specifies your server key for including your server on the server list
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* '''-utc''' logs server timestamps in UTC instead of localtime
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* '''-passdb''' removed
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* '''-requireudp''' removed
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* '''-offa''' selects teamless free-for-all game style
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* '''-time''' can specify end time for timed games
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* '''-noTeamKills''' can remove teamkilling possibilities from the map
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* Groups can now be referenced in the groupdb before they are defined
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==Getting your server listed on the server list==
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===Generating and managing server keys===
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You need to generate a public server key for your BZFlag server which matches your
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server host.  If you have multiple server hosts you need a separate key per host.
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You can generate and manage your server keys at http://my.bzflag.org/listkeys/
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===Starting your BZFlag server using your server key===
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After generating a server key you need to provide the key to your bzfs server so it can
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authenticate with the list server.  Only servers with valid public keys will be shown
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on the BZFlag list server.
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Keys are shown at http://my.bzflag.org/listkeys like this:
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{|
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|+ KEYS listed from http://my.bzflag.org/listkeys
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|-
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!Host
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!Key
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!
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|-
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| my.bzflag.server.host
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| 1234567890123456789
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| [Delete]
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|-
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|}
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You need to provide the key value to the bzfs server option '''''-publickey''''' like this
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$ bzfs -publictitle "Map name goes here" -publickey 1234567890123456789
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The '''''-publicaddr''''' and '''''-p''''' parameters have not changed from 2.0.x and are used to  
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provide the hosting server address and port respectively.
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More information about the public key option can be found at
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[[ServerAuthentication]]
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==Upgrading third party plugins==
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The API for plugins has changed in the 2.4 release.  See
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[[BZFS_API_2.4_Upgrade]] for details on upgrading your server plugins.
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==BZFlag server commandline option changes==
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=== Removed options ===
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* Local password databases are no longer supported for authentication
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** '''-passdb''' has been removed as a command line option
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* UDP is on by default
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** '''-requireudp''' has been removed as a command line option
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=== Changed options ===
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* The option for specifying the map name on the server list has changed
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** '''-public''' changed to '''-publictitle'''
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* Timed games can now specify the end time in either seconds or end time
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** '''-time''' now takes either the number of seconds or an end time as an option (format hh:mm or hh:mm:ss)
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=== New options ===
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* Ability to turn off teamkilling for a map
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** '''-noTeamKills''' added as an option to prevent players from dying from each other.
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* New game mode for teamless free-for-all
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** '''-offa''' added as an option to select this mode
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* bzfs server timestamps can now be output in UTC instead of the local time
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** Specifying '''-utc''' outputs all times in UTC and implies '''-ts'''
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* Public keys are required to have your server included on the BZFlag server list
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** '''-publickey''' is used to specify your key. See [[BZFS_2.4_Upgrade#Getting your server listed on the server list|Getting your server listed on the server list]] for details
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==Server Groups==
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With this release BZFlag groups defined in the ''groupdb'' can now be referenced before they are defined.
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Permissions provided by existing server groups will work with no modifications as long as no forward references to
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groups exist in your ''groupdb''.
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If your group files reference other groups that were not yet defined the permissions provided by
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those forward-referenced groups will now be granted to your group members.
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We recommend that you review your server ''groupdb'' settings.
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An example
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<pre>
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group1: *group2 +spawn
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group2: +talk
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group3: *group2
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group2: +poll
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</pre>
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In 2.0 the "*group2" statement in line one would have been ignored because group2 was not yet defined. Also line 4 would have been ignored becaused group2 was used as a reference in line 3.
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Now in 2.4 these aren't errors anymore, so while in 2.0  the resulting perms are:
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group1: spawn<br />
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group2: talk<br />
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group3: talk<br />
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they are in 2.4
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group1: spawn talk poll<br />
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group2: talk poll<br />
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group3: talk poll<br />
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If bzfs didn't warn (with -d) about bad group references or skipped lines in 2.0 your groupdb file should work the same way in 2.4. Else you should have a look on it or expect unexpected effects.
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[[Category:Server]]
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