This wiki is archived and useful information is being migrated to the main bzflag.org website
Difference between revisions of "BZFlag 1.10.2"
From BZFlagWiki
(add v1.10.2 page) |
m (Correct the version) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
− | BZFlag version 1.10. | + | BZFlag version 1.10.2 is a version of the BZFlag game that was released on 2003-12-23. |
Line 30: | Line 30: | ||
* increase averaging for jitter and loss values in lagstats - Frank Thilo | * increase averaging for jitter and loss values in lagstats - Frank Thilo | ||
* mrtg script updated - Tim Riker | * mrtg script updated - Tim Riker | ||
+ | |||
+ | [[Category:Versions]] | ||
+ | [[Category:Releases]] |
Latest revision as of 23:52, 9 October 2016
BZFlag version 1.10.2 is a version of the BZFlag game that was released on 2003-12-23.
Features[edit]
- improved transparent proxy support for server - Frank Thilo, Alfredo Tupone
- Stop infinite spawn loop with complex worlds containing big pyramids
- Misc Swear processing fixes - Sean Morrison
- Allow banfile to be empty or not exist
- Don't let zoned tanks flatten Burrowed tanks
- Don't spawn in multiple locations based on multiple r-clicks
- Don't get speed kicked ejecting from buildings due to expansion
- Fix game style menu position
- Take flipz collisions in account for pyramids
- Fix Respawning after non-shot kills (Geno, Self Destruct, etc)
- More caching of BZBD vars - Frank Thilo
- ServerList uses strict http/1.1 - Frank Thilo
- Fix playercounts in rabbit mode
- GM now tracks player in slot 0
- Relax kick tolerances and soften kick messages - Sean Morrison
- Better lag stats - Frank Thilo
- Server-side Autoteam - Sean Morrison, Tupone Alfredo, Frank Thilo
- Remove bad lite effects with Thief steal
- Protect against crashes due to bad shot ids
- Better key binding - Tupone Alfredo, Dave Brosius
- Relax flag drop time for speed checking - Sean Morrison
- Better unresponsive player removal messages
- added kill messages as an option to bzadmin - Lars Luthman
- let genocided players spawn again - Lars Luthman
- auto team is now handled solely in the server - Frank Thilo
- increase averaging for jitter and loss values in lagstats - Frank Thilo
- mrtg script updated - Tim Riker