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BZFlag 1.7e1
From BZFlagWiki
BZFlag version 1.7e1 is a version of the BZFlag game that was released on 2001-03-10.
Features
- optional UDP unicast networking, back-compatible w/ old TCP method - frank
- GM now leave smoke trail - frank
- Explosions are larger - frank
- Scrollback and Line wrap (use pageup/down keys) - Digit1
- radar tank dots are larger - frank
- robots have playerxx names and player's email - Tim Riker
- colorize console messages - Tim Riker
- robots score when killing 'owner' - Frank Thilo
- flags under high buildings - Jeremiah Moss
- "world" section in world from file - Jeremiah Moss
- dim paused/nr tanks on radar - Frank Thilo
- fix bzfls for servers on non-5155 - Tim Riker
- pgup/pgdn support in help menu - Kris Verbeeck
- stop using signal() as suggested by Frank Thilo - Tim Riker
- Triple buffering support (actually n way buffering) - XiGraphics
- Joystick support - XiGraphics
- teleporter shot handling improved - chestal
- udp network code reworking to select() on one server port - Tim Riker
- rogue tank placement on enter - chestal
- pseudo variable height buildings in cf mode - Tim Riker
- don't drain and flush audio on solaris - frank
- alpha Macintosh port - Darrell Walisser
- quick message support - Kris Verbeeck
- /kick and /lagstats server messages, -passwd - Frank Thilo