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Difference between revisions of "BZFlag 2.0.10"
From BZFlagWiki
(New page: BZFlag version 2.0.10 is a future version of the BZFlag game that is hoped to be released in October of 2007. It is primarily intended to fix a number of small issues that have been found ...) |
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− | ==Proposed back ports== | + | ==Proposed back ports from 2.1== |
+ | |||
+ | ===Implemented=== | ||
+ | * Implemented Confine Mouse for Windows platforms - Daniel Remenak | ||
+ | * Implemented fullscreen->windowed mode toggle on Windows - Daniel Remenak | ||
+ | |||
+ | ===Approved=== | ||
+ | * fixed issues on some SMP Linux systems due to bad timekeeping - A. W. Wright | ||
+ | * Fixed framerate jitter-inducing bug on SMP systems - Sean Morrison | ||
+ | |||
+ | ===Possible=== | ||
+ | * Updated zlib to version 1.2.3 - Sean Morrison | ||
+ | * Anti-aliased rendering option - Snick | ||
Revision as of 22:33, 7 September 2007
BZFlag version 2.0.10 is a future version of the BZFlag game that is hoped to be released in October of 2007. It is primarily intended to fix a number of small issues that have been found in 2.0.10 and provide good binary packages for the various Linux distributions.
Proposed back ports from 2.1
Implemented
- Implemented Confine Mouse for Windows platforms - Daniel Remenak
- Implemented fullscreen->windowed mode toggle on Windows - Daniel Remenak
Approved
- fixed issues on some SMP Linux systems due to bad timekeeping - A. W. Wright
- Fixed framerate jitter-inducing bug on SMP systems - Sean Morrison
Possible
- Updated zlib to version 1.2.3 - Sean Morrison
- Anti-aliased rendering option - Snick