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BZFlag 2.0.10
From BZFlagWiki
BZFlag version 2.0.10 is a future version of the BZFlag game that is hoped to be released in October of 2007. It is primarily intended to fix a number of small issues that have been found in 2.0.8 and provide good binary packages for the various Linux distributions.
Contents
Bug to fix before release
- Distance check is faulty
Bug that is good to fix before release
- End of Shot kick cheat check faulty. Possibly tank signal a double hit on the same frame?
Proposed back ports from 2.1
To help on merging see the 2.1 commit list
Implemented
- Implemented Confine Mouse for Windows platforms - Daniel Remenak
- Implemented fullscreen->windowed mode toggle on Windows - Daniel Remenak
- Jitter Kick - Thomas Stauer
- Fixed cross-platform and 64-bit network protocol bug - Andrew McNabb
- Packetloss Kick - Thomas Stauer
- First map no longer ignored in Start Server menu - Ravu al Hemio
- Updated zlib to version 1.2.3 - Sean Morrison
- Added optional delay before the countdown gets resumed - Thomas Stauer
Approved
- fixed issues on some SMP Linux systems due to bad timekeeping - A. W. Wright
- Fixed framerate jitter-inducing bug on SMP systems - Sean Morrison
- Researched and updated BZFlag contributors documentation - Sean Morrison
- Callsign bans are now handled case-insensitively - Sean Morrison
Possible
- Anti-aliased rendering option - Snick
- Fixed map line ending parse bug for flag zones - Jeff Myers
- increased joystick button support to 32 buttons - Markus\
- framerate independent keyboard turn dampening - Sean Morrison, snick
- improved French localization - Christophe Henry
Current Change Log
- Add the rabidRabbit plugin - LouMan
- Add /packetlosswarn and /packetlossdrop - Thomas Stauer
- Fixed memory loss for sound sample - Tupone Alfredo
- Fixed invalid kick speed - Tupone Alfredo
- Add packet loss kick - Thomas Stauer
- Fix a segfault when re-joining - Tupone Alfredo
- Add the rabbitTimer plugin - L4m3r
- Fix a segfault when re-joining from observer - Tupone Alfredo
- Fix the build system to be more distro friendly - Tupone Alfredo
- Fixed high fps problem - Frank Thilo
- API calls to reset bzdb - Jeff Myers
- API call to get the player pause state. - Jeff Myers
- API calls to reload bans, and other files - Jeff Myers
- API event for shot ends - Jeff Myers
- API command to move a flag - Jeff Myers
- add API exposure for lag, jitter, and packetloss - Jeff Myers
- Add koth plugin - LouMan
- Add timedctf plugin - LouMan
- Add teamflagreset plugin - LouMan
- Add keepaway plugin - LouMan
- Add wwzones plugin - LouMan
- fix compiler problem with gcc-4 - Tupone Alfredo
- torBlock plugin added - Jeff Myers
- flagStay plugin added - Jeff Myers
- Give everyone notice of pause messages - Jeff Myers
- Fix for /silence command - Skeeve
- Fix mousebox edge positioning - Mark Thomas
- Fixed on spanish localization - xukosky@yahoo.es
- Instructions to fix sound on ALSA added - Tupone Alfredo
- Change filename format for easier location of matches - uso
- Add jitter kick - Thomas Stauer, backported by uso
- Global banlist reload with local banlist - uso
- Added more info for observers - Jeff Myers
- Fix to spawned and lag attributes in bz_updatePlayerData - Matthew Marshall
- Ability to change the killer in a PlayerDieEvent - Matthew Marshall
- Added shotID to bz_PlayerDieEventData - Matthew Marshall
- Expose the countdown and game time stuff to the api - Jeff Myers
- Backport the record stop function from 2.1 - Jeff Myers
- Backported WW GMs from 2.1 - Matthew Marshall
- Converts box & pyramids to mesh if required - Anonymous
- Allows leading face specification (x+,x-,y+,y-,z+,z-) - Anonymous
- Authorization is invariant to case - Anonymous