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Difference between revisions of "BZFlag 2.0.8"
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*Client and server now close http connections correctly - [[Daniel Remenak]] | *Client and server now close http connections correctly - [[Daniel Remenak]] | ||
*Fixed crash when rogue autopilot picks up a team flag - [[Daniel Remenak]] | *Fixed crash when rogue autopilot picks up a team flag - [[Daniel Remenak]] | ||
− | *Fixed [[spawning|spawnpoint]] selection regression - [[Sean Morrison]] | + | *Fixed [[spawning|spawnpoint]] selection regression - [[Sean Morrison]]\ |
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+ | [[Category:Server]] | ||
+ | [[Category:Releases]] |
Revision as of 23:47, 18 February 2007
BZFlag verison 2.0.8 is a version of the BZFlag game that was released on 2006-05-13. It was a bug fix update from BZFlag 2.0.6 primarily intended to fix a serious bug with HTTP connections on the server and client.
v.2.0.8 is the current release version, and the recommended version for all players.
Features
v. 2.0.8 has a very short feature list:
- Add a plug-in to record matches - Jeff Myers
- Add an option to send out a UDP heartbeat message for observers behind flakey routers - Jeff Myers
- Replaced admin message sound - Sean Morrison
- Client and server now close http connections correctly - Daniel Remenak
- Fixed crash when rogue autopilot picks up a team flag - Daniel Remenak
- Fixed spawnpoint selection regression - Sean Morrison\