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The BZFlag source code is predominantly written in C/C++and is used by developers to implement the game client, server, and services.
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BZFlag Source code is the C++ source code used by developers to maintain the game.
  
 
==Overview==
 
==Overview==
The source code to [http://www.bzflag.org BZFlag] is released as a collective work under the [http://en.wikipedia.org/wiki/LGPL GNU Lesser General Public License] and is freely available to anyone.
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The source code to [http://www.bzflag.org BZFlag] is released under the [http://en.wikipedia.org/wiki/LGPL GNU Lesser General Public License] and is freely available to anyone.
  
 
BZFlag is primarily written in the [http://en.wikipedia.org/wiki/C%2B%2B C++] language, but does contain some modules written in [http://en.wikipedia.org/wiki/Perl Perl], [http://en.wikipedia.org/wiki/Php PHP], and [http://en.wikipedia.org/wiki/Python_%28programming_language%29 Python].
 
BZFlag is primarily written in the [http://en.wikipedia.org/wiki/C%2B%2B C++] language, but does contain some modules written in [http://en.wikipedia.org/wiki/Perl Perl], [http://en.wikipedia.org/wiki/Php PHP], and [http://en.wikipedia.org/wiki/Python_%28programming_language%29 Python].
  
Developers use the source code to modify and extend the features of the game. It is also used by a number of players to [[:Category:Compiling|compile]] the software into its playable form.
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Developers use the source code to modify and extend the features of the game. It is also used by a number of players to [[:Category:Compiling|compile]] the software into it's play-able form.
  
 
==Organization==
 
==Organization==
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The source code is available in a number of ways.
 
The source code is available in a number of ways.
  
The simplest way is to download one of the source code archives that is released with each major release of the software. These are available at the [https://github.com/BZFlag-Dev/bzflag.git BZFlag GitHub page]. There is an archive of the source code used to build every version of the game. The source archives are provided in Unix line ending format ( .tar.gz and .tar.bz ) as well as Windows line ending format ( .zip ). The archives contain instructions on how to compile the software directly. Additional software such as a C++ compiler will be needed.
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The simplest way is to download one of the source code archives that is released with each major release of the software. These are available at the [http://sourceforge.net/project/showfiles.php?group_id=3248&package_id=3165 BZFlag SourceForge Downloads Page]. There is an archive of the source code used to build every version of the game. The source archives are provided in Unix line ending format ( .tar.gz and .tar.bz ) as well as Windows line ending format ( .zip ). The archives contain instructions on how to compile the software directly. Additional software such as a C++ compiler will be needed.
  
The source code for BZFlag is always changing and being developed. The developers keep the current code for the project in a Git repository located at GitHub. Please see the [[BZFlag Git]] page for information on how to access the Git repository.
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The source code for BZFlag is always changing and being developed. The developers keep the current code for the project in a SVN repository located at SourceForge. Please see the [[BZFlag SVN]] page for information on how to access the SVN system.
  
 
==License==
 
==License==
 
The BZFlag source code is licensed under the [http://en.wikipedia.org/wiki/LGPL GNU Lesser General Public License] or LGPL license. This means that anyone is free to use and redistribute the software and it's source code, as long as they follow the license. In order to release a version of the software, or a modified version of the software, a user must also release the source code to the software, as well as any changes they have made to the LGPL source code. This is so that others may benefit from the modifications as well.
 
The BZFlag source code is licensed under the [http://en.wikipedia.org/wiki/LGPL GNU Lesser General Public License] or LGPL license. This means that anyone is free to use and redistribute the software and it's source code, as long as they follow the license. In order to release a version of the software, or a modified version of the software, a user must also release the source code to the software, as well as any changes they have made to the LGPL source code. This is so that others may benefit from the modifications as well.
  
The main BZFlag website is licensed under the [https://bitbucket.org/blast007/bzflag_main_website/src/tip/COPYING MIT License].
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==Patches==
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A number of users have submitted changes to the source code as [http://en.wikipedia.org/wiki/Patch_%28computing%29 patches]. These patches are source code modifications that can ether fix a bug or add a feature. The development team will periodically review all patches submitted to the [http://sourceforge.net/tracker/?group_id=3248&atid=303248 SourceForge Patch Tracker] and apply desired patches to the mainline source code.
  
 
==History==
 
==History==
 
The BZFlag source code has been open source and hosted by SourceForge since March 2000. Before this the source code was the proprietary property of [[Chris Schoeneman]] who began developing the game in 1992 at the Cornell Program of Computer Graphics for the SGI line of graphic workstations.
 
The BZFlag source code has been open source and hosted by SourceForge since March 2000. Before this the source code was the proprietary property of [[Chris Schoeneman]] who began developing the game in 1992 at the Cornell Program of Computer Graphics for the SGI line of graphic workstations.
BZFlag is now currently hosted on GitHub.
 
  
 
BZFlag is in no way related to the commercial game [http://en.wikipedia.org/wiki/Battlezone "BATTLEZONE"] by [http://en.wikipedia.org/wiki/Atari Atari, Inc], it was simply inspired by it. They do not share any code or intellectual property.
 
BZFlag is in no way related to the commercial game [http://en.wikipedia.org/wiki/Battlezone "BATTLEZONE"] by [http://en.wikipedia.org/wiki/Atari Atari, Inc], it was simply inspired by it. They do not share any code or intellectual property.
  
 
==See also==
 
==See also==
[[BZFlag Git]]
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[[BZFlag SVN]]
  
 
==External Links==
 
==External Links==
* [http://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License]
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[http://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License]
* [https://github.com/BZFlag-Dev/bzflag BZFlag Source Code Git Repository]
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* [https://bitbucket.org/blast007/bzflag_main_website/overview BZFlag Main Website Mercurial Repository].
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[http://bzflag.svn.sourceforge.net/viewvc/bzflag/ BZFlag Source Code Subversion Repository]
  
 
[[Category:Development]]
 
[[Category:Development]]
 
[[Category:Compiling]]
 
[[Category:Compiling]]

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