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Editing BZRobots/API BZRobots vs Robocode

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* Robocode bots have "energy"; BZFlag does not
 
* Robocode bots have "energy"; BZFlag does not
 
** The API now has onBulletFired(BulletFiredEvent e) so you can detect a fired shot
 
** The API now has onBulletFired(BulletFiredEvent e) so you can detect a fired shot
** A bullet's energy will always be 3, regardless
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** getEnergy always returns 100 for live bots, and 0 for dead bots
** A robot's getEnergy always returns 16 (Per the [http://robowiki.net/wiki/Robocode/FAQ Robocode Damage Formula] with a bullet power of 3, since a single shot kills)
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** A bullet's energy will always be 17 (to account for the [http://robowiki.net/wiki/Robocode/FAQ Robocode Damage Formula])
 
** Changing ''power'' in void fire(double power) and similar will have no effect
 
** Changing ''power'' in void fire(double power) and similar will have no effect
  

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