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Difference between revisions of "BZRobots/Protocol"

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(Overview)
 
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=Overview=
 
=Overview=
This page describes the [[BZRobots]] Enhanced Protocol that forms the internals of the BZFlag Programmable Computer Player Client developed for [[Google_Summer_of_Code]].
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This page describes the [[BZRobots]] Enhanced Protocol that forms the internals of the BZFlag Programmable Computer Player Client
  
 
=Description=
 
=Description=

Latest revision as of 06:14, 4 August 2009

Overview[edit]

This page describes the BZRobots Enhanced Protocol that forms the internals of the BZFlag Programmable Computer Player Client

Description[edit]

The BZRobots client currently consists of two parts called the "backend" and the "frontend". The "backend" is a lightweight game client that communicates with BZFS. It also runs a lightweight line-by-line text-based server, on which commands can be sent to control a robot. The "frontend" is an instance of a BZAdvancedRobot, including the necessary parts to communicate with the "backend".

Available Commands[edit]

See the BZRobots/API for the commands currently available to the BZRobots protocol.

Legacy[edit]

Eventually, in an effort to simplify the internals of BZRobots, the "frontend" and "backend" will likely be altogether removed, thereby eliminating the internal protocol. It is recommended to develop bots in C or Python using the published API, rather than attempting to develop a seperate client for the BZRobot backend.