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The outer walls are vertical quads that block off the ground plane at +- world size in each axis. They use the same texture repeat as the ground ( 20 units per repeat ) and also havee the origin at the 0 value for the axis they cross. The vertical origin is Z0. the walls are | The outer walls are vertical quads that block off the ground plane at +- world size in each axis. They use the same texture repeat as the ground ( 20 units per repeat ) and also havee the origin at the 0 value for the axis they cross. The vertical origin is Z0. the walls are | ||
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