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Difference between revisions of "Bz eFlagDroppedEvent"
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This class contains the following data members | This class contains the following data members | ||
− | + | * eventType ( always bz eFlagDroppedEvent ) | |
− | + | * playerID ( the player that dropped the flag ) | |
− | + | * flagID ( the flag ID that was dropped ) | |
− | + | * pos[3] ( the postion the flag was dropped at ) | |
==Uses== | ==Uses== |
Revision as of 02:25, 14 August 2007
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz eFlagDroppedEvent is an API event that is called each time a flag is drooped by a player.
Data
As of version 2.1 of BZFS the event callback will contain the bz_FlagDroppedEventData_V1 data class. This class contains the following data members
- eventType ( always bz eFlagDroppedEvent )
- playerID ( the player that dropped the flag )
- flagID ( the flag ID that was dropped )
- pos[3] ( the postion the flag was dropped at )
Uses
This event is a notification only event, none of the data returned can be changed. If the plug-in wishes to change the spawning position of a flag it should use the bz_eFlagResetEvent