This wiki is archived and useful information is being migrated to the main bzflag.org website
Difference between revisions of "Bz eFlagDroppedEvent"
From BZFlagWiki
(→Uses: hyphenated compound adjective) |
m (Added note about invalid player id) |
||
Line 19: | Line 19: | ||
|playerID | |playerID | ||
|int | |int | ||
− | |The player that dropped the flag | + | |The player that dropped the flag (this value may be set to -1 if the player ID is unknown). |
|- | |- | ||
|flagID | |flagID |
Revision as of 05:47, 27 February 2014
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Contents
Overview
The bz_eFlagDroppedEvent is an API event that is called each time a flag is dropped by a player.
Data
bz_eFlagDroppedEvent returns the bz_FlagDroppedEventData_V1 data class.
name | type | value desription |
---|---|---|
eventType | bz_eEventType | bz_eFlagDroppedEvent |
playerID | int | The player that dropped the flag (this value may be set to -1 if the player ID is unknown). |
flagID | int | The flag ID that was dropped |
pos | float[3] | The position at which the flag was dropped |
Uses
This event is a notification-only event, none of the data returned can be changed. If the plug-in wishes to change the spawning position of a flag it should use the bz_eFlagResetEvent
History
In Version 2.0.x of BZFlag the data class for this event was named bz_FlagDroppedEventData and contains the same data.