bz eFlagQuality

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Revision as of 23:19, 23 June 2012 by 24.255.56.220 (Talk) (Created page with "{{BZFS_API_Doc}} ==Overview== The bz_eFlagQuality is used to define what type custom flags will be by default. The quality determines how the flag behaves when the player is hol...")

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BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.


Overview[edit]

The bz_eFlagQuality is used to define what type custom flags will be by default. The quality determines how the flag behaves when the player is holding it.

Definition[edit]

 eGoodFlag
 eBadFlag
 eLastFlagQuality

Use[edit]

eGoodFlag behaves like a regular flag that can be grabbed and dropped. A bad flag becomes "sticky" on a tank and will remain on it until the bad flag conditions apply (Such as killing X number of players or waiting X number of seconds) or will be stuck on the tank until death / pausing. eLastFlagQuality is ???