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Difference between revisions of "Bz eFlagTransferredEvent"
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Strakowski (Talk | contribs) (Started page. Still very vague. Will revisit soon.) |
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|enum Action | |enum Action | ||
|The action taken for the transfer. Values: ContinueSteal, CancelSteal, DropThief | |The action taken for the transfer. Values: ContinueSteal, CancelSteal, DropThief | ||
+ | |- | ||
+ | |eventTime | ||
+ | |double | ||
+ | |The server time at which the event occurred (in seconds). | ||
|} | |} | ||
Latest revision as of 07:47, 1 May 2014
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview[edit]
The bz_eFlagTransferredEvent is an API event that is called each time a player with Thief steals a flag.
Data[edit]
bz_eFlagTransferredEvent returns the bz_FlagTransferredEventData_V1 data class.
name | type | value desription |
---|---|---|
eventType | bz_eEventType | bz_eFlagTransferredEvent |
fromPlayerID | int | The ID of the player that stole the flag |
toPlayerID | int | The ID of the player whose flag was stolen |
flagType | const char* | The flag code of the stolen flag |
action | enum Action | The action taken for the transfer. Values: ContinueSteal, CancelSteal, DropThief |
eventTime | double | The server time at which the event occurred (in seconds). |