This wiki is archived and useful information is being migrated to the main bzflag.org website

bz eGameEndEvent

From BZFlagWiki
Revision as of 01:15, 23 December 2013 by Allejo (Talk | contribs) (Updated incorrect information about the event being only a notification)

Jump to: navigation, search
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.

BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.


Overview

The bz_eGameEndEvent is an API event that is called each time a game ends. This only triggers when the game countdown ends (A Game Over), or when /superkill is initiated. This is not to be confused with BZFS being shutdown, /shutdown being initiated, or a game ending due to the -g option enabled on servers.

Data

Both bz_eGameStartEvent and bz_eGameEndEvent return the bz_GameStartEndEventData_V1 data class.

name type value description
eventType bz_eEventType bz_eGameStartEvent or bz_eGameEndEvent
duration double The duration (in seconds) of the game.
eventTime double The server time the event occurred (in seconds.)