|BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.|
bz_eGamePauseEvent and bz_eGameResumeEvent are API events triggered when a game (i.e., a time- or score-limited match) pauses or resumes, respectively.
Both bz_eGamePauseEvent and bz_eGameResumeEvent return the bz_GamePauseResumeEventData_V2 data class.
|eventType||bz_eEventType||bz_eGamePauseEvent or bz_eGameResumeEvent|
|playerID||int||The id of the player who paused countdown. This will be set to 253 if no player information was given.|
|actionBy||bz_ApiString||The callsign of the player who triggered the event. By default, it's "SERVER."|
|eventTime||double||The server time the event occurred (in seconds.)|