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Difference between revisions of "Bz eGetPlayerMotto"

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(Uses: Accidently used BBCode instead of wiki syntax.)
(Data: Found out every single event outputs eventTime...So went ahead and put it here.)
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   |bz_ApiString
 
   |bz_ApiString
 
   |The motto of the joining player.
 
   |The motto of the joining player.
 +
  |eventTime
 +
  |double
 +
  |The server time the event occurred (in seconds.)
 
   |}
 
   |}
  
 
==Uses==
 
==Uses==
 
This event is called '''before''' the ePlayerJoinEvent. So what you can do is store the motto in a string, and later check it when you get the other player data. As of 2.4.0, this is the only method of getting the motto.
 
This event is called '''before''' the ePlayerJoinEvent. So what you can do is store the motto in a string, and later check it when you get the other player data. As of 2.4.0, this is the only method of getting the motto.

Revision as of 18:18, 15 October 2011

BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.

BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.


Overview

The bz_eGetPlayerMotto is an API event that is called when the player joins. It gives us the motto of the player.

Data

bz_eGetPlayerMotto returns the bz_GetPlayerMottoData_V1 data class.

name type value description
eventType bz_eEventType bz_eGetPlayerMotto
motto bz_ApiString The motto of the joining player. eventTime double The server time the event occurred (in seconds.)

Uses

This event is called before the ePlayerJoinEvent. So what you can do is store the motto in a string, and later check it when you get the other player data. As of 2.4.0, this is the only method of getting the motto.